Well, I finally got a chance to play Warcry. It seems like there might be a few more games coming out now. Which hopefully means I'll get a chance to add a little more to this. I've also gotten myself a new rig which I'll detail in another post. Warcry is curently doing their "final ground test". I didn't realize there was a finish time each day, so I played 4 rounds and then quit, thinking I could go back later. I'll have to wait until tomorrow.
As for the game. It's not bad, but very melee heavy. I played as a Paladin for the good guys. I had a huge mace like weapon. The gun I had was pretty weak. I only managed 1 kill with it in 4 rounds. Other than snipers, most people were doing melee only. Melee, at least for the characters I found, seemed to often be the first hit wins. It seemed to frequently stun lock me while they finished me off. The same seemed to happen to them.
The first couple rounds didn't go well, but then I moved on to another map. After being horribly slaughtered I was all over this map and finished 20/10. It's tough to get momentum in this game and the game seems to know it. You get voice over rewards even after your second kill. It doesn't have to be together or anything. Just your second kill in a row without dying gets you one. 10 kills regardless of deaths gets you a voice over reward, and as you get higher and higher you get more and more crazy voice overs. With games going to 150 kills they don't expect many people to really get that many kills I guess.
You always start each game at "level 1" in that game. As you level up you unlock abilities. The Paladin had a shield ability, passive, as well as a healing ability, active and a couple others. You can't actually buy a lot of equipment for this game. You can buy some jewelry which gives you some small bonuses, and costumes, but no guns, melee weapons, etc. A little strange for a game of this type in Korea.
My initial impression is interest. As I get more of a chance to play it I'll do up an install guide and screens as well as a fuller review.